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Super Boom

Super Boom combines timed combat and agile movement against airborne dragons and concealed demons as the challenge rises to greater heights.

  • Free
  • Browser
  • Landscape
Super Boom Fullscreen is available inside the game when supported.

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Quick facts

Game details

Channel
Action Games
Subcategory
Battle Games
Provider
GamePix
Provider category
monster
Provider genres
monster
Content basis
Slacking Games guide linked to the provider record
Platform
Web Browser
Orientation
landscape
Player frame
800 × 600
Provider record fetched
July 21, 2026
Desktop controls
See the controls below
Touch controls
See the controls below

Game files and artwork come from the named provider. Slacking Games maintains this page's categories and related-game links. Read how the catalog is reviewed.

Combat pressure that rises with altitude

Vertical progress and combat pressure rise together. A successful maneuver creates a position for the next attack, but each higher section introduces another challenge rather than ending the encounter. Timing connects evasion, attack opportunities, and continued ascent.

Objective: Battle dragons and demons with timed attacks and agile movement while climbing through escalating challenges.

Core loop

  • Identify whether the immediate threat is airborne or lurking nearby.
  • Use an agile maneuver to create a safe combat position.
  • Time the attack and continue toward greater heights.

Gameplay mechanics

  • Timed combat
  • Agile movement
  • Dragons
  • Demons
  • Vertical progression

Progression and modes

Each success raises the height and escalates the next challenge.

What to expect

  • Airborne dragons.
  • Demons positioned as separate threats.
  • A climb where combat difficulty increases with height.

Super Boom is provided by GamePix and is playable here through its browser-game embed.

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