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Flow Blast Shooter

Flow Blast Shooter is a fast-paced puzzle shooter where timing and color control are the key to victory.

  • Free
  • Browser
  • Keyboard
  • All
Flow Blast Shooter Fullscreen is available inside the game when supported.

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Quick facts

Game details

Channel
Puzzle Games
Subcategory
Bubble Shooter Games
Provider
Playgama
Provider category
puzzle
Provider genres
puzzle, arcade, bubble-shooter, brain, color, blocks
Content basis
Playgama catalog record
Platform
Web Browser
Orientation
all
Player frame
800 × 450
Provider tags
fast-paced-games, hyper-casual-games, amazing-games, color-matching-games
Provider-listed languages
en-US
Provider mobile listing
For Android, For IOS, For Desktop
In-game purchases
Not listed by provider
Updated
July 20, 2026
Provider record fetched
July 20, 2026

Game files and artwork come from the named provider. Slacking Games maintains this page's categories and related-game links. View provider record (external). Read how the catalog is reviewed.

About Flow Blast Shooter

This section presents the provider description and catalog facts recorded for this listing. Specific controls are shown only when the provider record supplies them.

Flow Blast Shooter is a fast-paced puzzle shooter where timing and color control are the key to victory. Blocks flow continuously along a conveyor system, and it’s your job to place shooters, aim carefully, and fire at the perfect moment to keep the flow moving. "[Core Gameplay & Story] Q: What is the game about and what is the objective? A: The player controls ""units"" (colored characters marked with a number) to fill or clear colored segments on a closed track. Q: Is there a storyline? A: This is a typical hyper/hybrid casual game, where the narrative is secondary to the constant flow of levels. Q: What is the unique selling point (USP)? What will hook players? A: Number-based logic combined with color; the satisfying sensation of ""clearing"" or ""filling"" a space. [Mechanics & Progression] Q: Are there bosses, and how do they differ from one another? A: No. [Economy & Customization] Q: What in-game currencies exist, and what can they be used for (e. g. , standard: gold, premium: crystals)? A: Currency is spent on boosters. [Retention & Engagement] Q: Are there leaderboards? How do you qualify, and what types are available (e. g. , weekly, monthly, all-time)? A: No. Q: Is it advisable to play with the sound on for better immersion, or will playing without sound make the game more difficult? A: The music is good and complements the gameplay, but it is not essential for completing the game. "

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