Dice Game
Roll five dice up to three times, hold the ones you want and score the roll in one of 13 boxes — the highest total after 13 turns wins.
How to play the dice game online
- In the toolbar, choose Players (1, 2, 3 or 4) and set Extra five bonus to on or off. Changing either one starts a new game.
- Click Roll dice (or press Space or R) to throw all five dice.
- Click or tap a die to hold it. It lifts and shows the word “Held”. Click it again to release it. You can only hold between rolls.
- Click Roll again (N left) to throw the dice you did not hold. You get two re-rolls per turn, so three rolls at most.
- You can stop at any time after any roll. You do not have to use all three rolls.
- Click the dashed number in one open box to score the roll there. Each box can be used once per player, and a box can take a 0 when nothing fits.
- Repeat for 13 turns each. The result box then shows the final score, with Play again and Close.
Keyboard shortcuts are 1 to 5 to hold dice, Arrow Up and Down to move between boxes, and Enter to score. U or Ctrl+Z undoes your last scoring choice, but only before you roll again. N starts a new game. The toolbar also shows Turn, Rolls left and Best score.
What are the dice game rules?
Each turn starts with five blank dice. You roll them, optionally hold some dice and re-roll the rest, and then you must put the final roll into one open box on your score card. The game lasts 13 turns for each player, until every box of every player is filled. The player with the highest total wins, and a tie is shown as “It’s a tie.”
How does each box score in the dice game?
Ones through Sixes score the sum of the dice showing that number, so three fours are worth 12. Three of a Kind and Four of a Kind score the sum of all five dice if at least three or four dice match, and 0 otherwise. Full House scores 25 for three of one number and two of another. Small Straight scores 30 for four numbers in a row, and Large Straight scores 40 for 1-2-3-4-5 or 2-3-4-5-6. Five of a Kind scores 50 when all five dice match. Chance always scores the sum of all five dice.
Here are some exact results from the game’s scoring:
- 1-2-3-4-4 scores 30 in Small Straight, because a fifth die can be a duplicate. It scores 8 in Fours.
- 2-2-3-3-3 scores 25 in Full House and 13 in Three of a Kind.
- 4-4-4-4-4 scores 20 in Fours, 20 in Three of a Kind, 20 in Four of a Kind, 50 in Five of a Kind and 20 in Chance. It does not score in Full House or any straight.
- 3-3-3-4-6 scores 9 in Threes, 4 in Fours, 6 in Sixes, and 19 in Three of a Kind and Chance.
How does the dice game upper bonus work?
The six upper boxes (Ones to Sixes) give a bonus of 35 when they total 63 or more. A total of 63 means three of each number. For example, ones 3, twos 6, threes 9, fours 12, fives 15 and sixes 18 give an upper total of 63, a bonus of 35, and a total of 98 before the lower boxes.
How does the extra five bonus work in the dice game?
The extra five bonus only applies when the option is on. If you score a five of a kind while your Five of a Kind box already holds 50, you get +100, and this can happen several times. That roll also acts as a joker. In Full House, Small Straight and Large Straight it scores the fixed 25, 30 or 40. Other boxes score by their normal formula, so four 4s score 20 in Fours. You can place the joker in any open box. For example, if Five of a Kind holds 50 and you roll 4-4-4-4-4 and score it in Large Straight, you get 40 plus 100, for a total of 50 + 40 + 100 = 190 from those boxes.
What is the best possible dice game score?
Without bonuses, the highest possible card is 375. That is 105 from the upper boxes, 35 from the upper bonus, and then 30 for Three of a Kind, 30 for Four of a Kind, 25 for Full House, 30 for Small Straight, 40 for Large Straight, 50 for Five of a Kind and 30 for Chance. With the extra five bonus on, there is no upper limit.
What are dice game strategy and tips?
- Look at the dashed numbers after each roll. They show what the current dice would score in every open box, so you can compare boxes before choosing.
- Hold dice that match a box you still need. Holding three 3s for Threes or the upper bonus is a clear example.
- Aim for three of each upper number to reach the 63 needed for the bonus. Using a box for a low score early can cost you that bonus later.
- Stop rolling when the current dice already fit a good box. A third roll only helps if the held dice can improve.
- Put a poor roll into a box where it scores 0 or little, such as Ones, rather than wasting a box that a strong roll would need later.
- Remember that Undo only works for your last choice and only before you roll again.
Frequently asked questions
Is the dice game free, and do I need to sign up?
Yes, the dice game is free to play. You do not need an account or a sign-up to start a game.
Can I play the dice game on a phone?
Yes, the controls work with a tap as well as a mouse. Tap a die to hold it, tap Roll dice or Roll again, and tap the number in a box to score.
Is my dice game saved if I close the page?
Your game in progress is saved in this browser after every roll, hold and scoring choice, so reloading restores it exactly. Your Players setting, Extra five bonus setting and best score per number of players are also saved. Nothing is sent anywhere, and clearing your site data removes everything.
Can I play the dice game against other people online?
No, online play against other people is not in the game. Two to four players take turns on one device, and each player has their own column on the score card.
Is there a computer opponent in the dice game?
No, there is no computer opponent. Every player is a person using the same device.
Are the dice rolls fair?
The dice come from a seeded random number generator that starts from a random seed for each game. The result of a turn cannot be influenced by the player.
Can I play Farkle, 10000 or Liar’s dice here?
No, those games are not on this page. This page has the five-dice scorecard game only.
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